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Moon Cycle


Maxir

The Wastes

25 9kph

Acid Rain

The Dunes

34 83kph

Acid Rain

Grasslands

19 63kph

Sunny

Snowcap

-3 51kph

Thunderstorm

The Wilds

36 18kph

Sunny

Void Coasts

5 2kph

Clear

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Welcome back; your last visit was on Today
   Arrival
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Rules and other vital information for the site will be in here.
01. GUIDELINES by ASCENSION on May 12 2018, 02:22 PM
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Important site updates will be here.
POWER OF FOUR by YUUKI JUUDAI on June 10 2018, 11:05 PM
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1

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Member questions go here. Ask away!
MODERATION by LEONHART on Yesterday at 10:10 pm
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Have you reserved a character and are itching to get in on the action? Stop in here and start your application!
00. CANON LIST by SLOPPY JOE on Today at 03:51 am
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11

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Canon List, Incomplete, Complete, Pending
The accepted characters of Ascension are accumulated within, each separated into one of the three major guilds or guildless.
KISHIBE ROHAN by PAN on Yesterday at 12:08 am
299

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142

threads

Intrepidus, Harmonia, Zenith, Guildless
Whether looking for a character to app, looking at who roleplays who, or simply making your claims, make sure to explore the directory.
05. AWARDS by DEAD on July 19 2018, 01:42 PM
39

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7

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Master Claims
 

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All die roll threads are stored here. When utilizing the site's battle system for tower conquests or fight threads, please use the rolls accordingly!
Yggdrasil Die Rolls by ILLUMI ZOLDYCK on July 18 2018, 03:23 PM
99

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10

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Are you the lone wolf looking for more people from your fandom? Do you have a gang that desperately needs more members? Are you putting together a permanent conquest group? Well, friend, this is the board for you! Within you can find all manner of wanted ads posted by the site's members each for different purposes. Feel free to peruse them at your leisure.
EVEN SPEEDWAGON IS AFRAID! by KISHIBE ROHAN on Yesterday at 12:46 am
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28

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Technology is basically anything developed for the sake of improving the lifestyle of people. It's an object that makes an action easier or more eloquent. That means writing also counts.
shouldnt you be concentrati... by TODOROKI SHOUTO on Yesterday at 06:29 pm
311

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26

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Letters & Writing, Telephone, SOCIAL MEDIA
430

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119

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Development Subforums
Any threads between characters that are not canon to the board. These can be different settings, different relationships, etc.
[M]ore dust, more ashes, mo... by AMAMIYA REN on July 18 2018, 11:54 PM
47

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9

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Past Threads, Alternate Setting
 

   EVENTS
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An annual competition of strength and tactics that dates back to early, post-cataclysm Fragment. It is hosted by Zenith, and all are welcome to join.
[h] haunt me by AHRI on 12 minutes ago
616

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48

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Green Team Territory, White Team Territory, Blue Team Territory, Red Team Territory
 

   Travel
Forum Topics Replies Last Post Info
Fragment's primary method of travel over land, other than domesticated animals, is train. With technology pooled from the continent's more advanced cities, the train has a station in the Snowcap region, Tanwood, Villiava, Eden, and a remote outpost outside of the Wild's jungle borders. Some are more inconvenient than others, but it's a price to pay for easy travel in a place where there is plenty of danger on foot. Threads posted here can be either at the station or en route to a destination.
No Sleep Lost by 9S on July 4 2018, 09:44 AM
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Villiava, Roskegard, Snowcap, Eden, Wilds, Tanwood
Air
Eden's airships have made travel from place to place a quick and rather painless venture. With ports in Eden, Hinansho, Villiava, and a small outpost for imports at each of the Void Coast's research facilities, the airships have become integral to the movement of people and products. With a dangerous world lying in wait between cities, civilians with no protection are usually willing to spare a bit of coin to make sure passage is safe. Threads posted here can be either at the station or en route to a destination.
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Villiava, Hinansho, Eden, Dawn Edge, Tower Facility
 

   Roskegard
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The oldest known school on the Fragment, and it shows. Aged brick, new wood, various additions and repairs made to the walls and rooftops. It still looks grand, as its a large campus with many buildings to its name. But the main student hall where once the first classes were held stands today as a reminder of many, many years gone by. Several of Roskegard's educational tourist locations are owned and run by the university, which also serves as a neutral research depot.
laughter lines by CHERIA BARNES on July 19 2018, 07:29 PM
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World Library, Student Dorms, Research Laboratories, Roskegard Museum of History, Roskegard General Hospital
Children eighteen and under will be schooled at the Roskegard Academy for the Young and Gifted. It's a large campus, enough for students in Roskegard and the nearby Villiava, as well as any children that might be boarding from other cities. The school aims to help and teach the youth of this world both in the use of their powers and to cope with their situation on Fragment, as well as the basic skills needed to live upon coming of age.
between a rock and a hot place by TODOROKI SHOUTO on July 13 2018, 02:00 PM
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Boarding Houses, Classroom Buildings, Training Facilities, Sports Fields
The hilly landscape provides the residential areas with the perfect measure of separation: atop the tallest of these hills are the particularly high-end mansions, where the wealthy and successful typically live. The Row Lane line the roads along the bases. These homes are compact and built close together, to minimize the space required for the large population. Midtown consists of the in-city residential, usually where craftsmen live.
fix it by KEITH on July 19 2018, 07:20 AM
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High Lane, Row Lane, Midtown
The ancient center of town, where all roads through Roskegard eventually meet. When the city was still young and long before it became the bustling metropolis it is today, the World Plaza was a simple dirt clearing around which the merchants of the known world gathered. Today it's paved in mosaic, telling the story of the city's settlement, which one may read as it walks the road to the portal plaza that will warp them into the labyrinths. This is where you can also find our site shop!
The Market by ZERO on Yesterday at 11:05 pm
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Guild Outposts, Roskegard Market, Crowne Garden, World Tree Checkpoint
The Tower of Yggdrasil, a behemoth structure of unknown origin . Jagged and intimidating, made of smooth, blue-black 'stone' whose roots twist and wind through the earth, keeping the fragile continent of Fragment together. Only one thing is certain in this world: the tower caused the cataclysm. And now, the only hint anyone has of undoing what's been wrought is to climb into the sky which, in Yggdrasil's vicinity, is cloudy perpetual twilight.
ABILITY CLAIM by HOWARD LINK on Yesterday at 11:41 pm
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Labyrinth Space, TOWER CONQUEST
 

Forum Topics Replies Last Post Info
The South of Eden is dominated by the large, sprawling Trade District, a busy area frequented by both residents and visitors alike. Vehicles pack the roads to and from the city’s primary entrance. Criminals are a definite presence here, but so too is Eden’s police force.
rudi[M]entary by ALOIS TRANCY on Yesterday at 02:12 pm
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33

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ZENITH GUILD HALL, South Gate, Delta Blocks
Eden’s West District, and the biggest contributor to its notorious pollution. Factory chimneys reach up like fingers, casting long, thick shadows across the city when the sun breaks the horizon at dawn.
⚡ — system error by CONNOR on July 16 2018, 11:00 PM
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Factories, Slums, Outskirts
At the city’s North is the least populated but most influential area, the Governmental District. Behind its towering walls and structures lies the primary seat of The Sovereign and their loyal underlings.
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Parliamentary Palace, Barracks, North Gate Clinic
Undoubtedly the most pleasant area of the city, Eden’s East is where the upper classes live, work and spend their hefty paychecks. The shining lights of the many bustling shopping and entertainment buildings can be seen for miles across the wastes after dusk, a beacon in the unending darkness.
Stop and Smell the Roses by KANAE VON ROSEWALD on Yesterday at 03:04 pm
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10

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Residences, Orchard Shopping Centre, Galleria Lounge, Caracalla Garden
No one in recent memory remembers what the wastes looked like before the lands died and rotted. It doesn't matter now. Almost completely dead and uninhabitable, the wastes are bleak and desolate, the soil grey and choked by soot, with poison air and acid rain. To cross the wasteland unprepared is a death sentence, and those who settle in Eden rarely leave for fear of what could become of them otherwise.
something left behind by SARA RYDER on July 17 2018, 01:49 PM
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Ghost Town - Archevite, Ghost Town - Ophir
 

Forum Topics Replies Last Post Info
It's half of a mountain. In the old world, the mountain was a tall, sandy mountain that loomed high above its parent range. But the cataclysm split the mountain in two, and its other half fell into the void. It borders the void coast and serves as a guaranteed accelerator of death for the reckless.
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Void Plummet, Split Mines, The Beast's Nest
The dunes' one city, situated in the vicinity of a shallow lake. It is sparsely green, having few trees, shrubs, and grass, but the lake is nonetheless an oasis that allows life to thrive in and around. Surrounded by tall, strategically spiked walls Tanwood is protected from the critters that roam the desert.
Dunes Missions by PHOSPHOPHYLLITE on July 9 2018, 03:32 PM
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The Watering Hole, Lady Maybelle's Inn, Sheriff's Office, Residences, General Store
Tanwood's many ranches and plantations exist at the very edge of town, some distance away from the residences and shops. Beyond that lies the guild outposts, providing adventurers with assistance and protection from the creatures that lurk in the unknown. After a certain point, however, everyone is left to pursue their goals alone. Those that are well prepared have the best chance of surviving.
A SHEPHERD AND HIS SHEEP by CONNOR on July 18 2018, 12:13 PM
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Springdale Ranch, Elder Grove Plantation, Guild Outposts
Located where the dunes give way to a new region altogether, these mountains house some of the more dangerous mines, while also providing a shelter for certain bandits to settle without fear of the law. It's no secret that Whiteridge Mountains holds a great deal of riches and other valuables, serving as the perfect natural stronghold for storing treasures - adventurers brave enough to overcome the risks flock to it in search of the fortune they've always dreamed of. Exercise extreme caution, however, or face the consequences. It's not an exaggeration to say that carelessness could lead to an early demise.
Companionship Can Be a Trea... by DEIDARA on July 18 2018, 05:57 PM
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Calico Mines, Vulture Falls Mine, Apocalypse Peaks, Bandit Hideouts
Past a certain point, one stops seeing the trails and patrols of Tanwood, and civilization gives way to golden sand. Though not empty by any definition of the word, desperate beasts battle for the right to survive out here and any unprepared person will usually fall prey to them. If anyone ever has a reason to travel across the deserts bring water... and a friend!
WILD GOOSE CHASE (M) by DIEGO BRANDO on July 17 2018, 10:47 PM
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Oasis, Ghost Lake, Ruins, Marked Trails, Borderlands
 

Forum Topics Replies Last Post Info
A city of lights, clearly visible from a distance. Built atop the surface of a massive lake, Villiava takes full advantage of the landscape to craft a beautiful city for both its residents and tourists. The canals that run through the city provide ample opportunity for restaurants and shops, and the tasteful use of fire lights illuminate the city with a beautiful, dim golden when the sun disappears from above. Residents would tell you there's no prettier place, even in their own worlds... but be careful where you venture. Even the most gorgeous of utopias hide their dark secrets.
world gone mad by EUPHEMIA LI BRITANNIA on July 19 2018, 01:05 AM
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HARMONIA GUILD HALL, North District, Canal Streets, South District, Moon Streets
The grassland's mild climate and extensive flatlands provides ample opportunity for farmers and ranchers to raise their product. Though Villiava is not a farming town in any sense of the word, its outer reaches are nevertheless extensively rural, with several dozen individual farms providing food not just for the city and the region's towns, but also for export to other regions.
a stone's throw by SIDON on July 13 2018, 11:32 PM
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Tranquility Farm, Mystic Hills Farm, Old Mill, Country Inn
Further out still where farmland eventually melds with the rest of the region, tall grasses grow in waves up and down the region's many hills. The plains are utterly teeming with life and its not uncommon to see herds of deer or wild horses. At night while these herds sleep, wolves also become a relatively common sight, though it's not advised to seek them out.
[⚜ MISSION: STARDUST CRUS... by ARDYN IZUNIA on July 10 2018, 01:51 PM
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Ruins, Tower Road, Split Pastures
A tamed tangle of trees, far safer than its dangerous cousin in the Wilds, is home to a variety of creatures. Though it is filled with danger, as any forest would be, these predators share this home with deer, and many small mammals and reptiles. Trails run through it for the adventurous explorer and though it's not advised to go unprepared it's at least almost guaranteed you'll make it through to the other side. The river cuts through the forest, providing a halfway point and landmark around with a small village can congregate.
flowers bloom in hearts and... by SOPHIE LHANT on July 17 2018, 08:24 AM
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Oakville, Fairy Clearing
 

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A bustling city with too many lights and signs, Hinansho stands as the political center of the mountainous region. The locals have been claimed to never sleep and that tourists could never run out of entertainment be it shopping, films, or various other attractions. As one of the most developed cities within the Fragment, the city's stability and success can be attributed to the efforts of the Intrepidus Guild and their peacekeeping. Buildings reach towards the sky and the technology used to construct these skyscrapers can only get better and better.
A Teruble Situation by HANAZAWA TERUKI on Yesterday at 07:23 pm
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INTREPIDUS GUILD HALL, Gouhon, Ruko, Bakkim
In comparison to Hinansho, Sinjeon is a relatively quiet center for arts and culture, keeping the soul of the Snowcap region's locals alive. The mood is relatively unchanged since the years of its founding, being reminiscent of many traditional Asian cultures from the old world, from beyond Fragment. Even the wooded areas on the outskirts of the city breathe that tradition into the world. It reflects in their tourism and in their everyday life.
A DISPLAY TO AMAZE [MISSION] by ALLURA on July 19 2018, 03:35 AM
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Mi-Ga District, Ose District, Hiji District
Tre Forest remains to be dense as it surrounds the area close to Sinjeon city. Instead of it being a forest of trees, Tre is a forest of grass, with bamboo stalks reaching far above any living person's head and then some. The paths need to be cleared regularly to prevent the bamboo from overtaking them and its outer edges slowly gets chipped away to make room for more farmland development and as the land slowly becomes more rocky than fertile. Still, there are a great number of secrets and local tales that rests inside.
ONE SONG / MY HEART KEEPS S... by ALLURA on July 19 2018, 03:07 AM
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Yaokhan Village, Abandoned Temple, Lake Khanji
The largest and most extensive of the mountainous regions of Fragment, it is for Tsagaan that the region of Snowcap is named as it is. These cold, tall mountains enclose the region, bordering the Dunes as they plummet in height and eventually meld into the Whiteridge chain, and a section that cuts through the region itself serves to separate the main cities of Hinansho and Sinjeon. the highest elevations are treacherous, but hanging out near the base provides the traveler with access to trees and wildlife. Keep to the hiking paths!
[m] checkers by KAIBA SETO on June 26 2018, 04:47 PM
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Tsuji River, Hiking Paths, Mao Cliffs, Sa Tsam Peaks, Feima Valley
 

   The Wilds
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The highest point of the Wilds rainforest, subject to blazing heat, low humidity, and powerful winds that constantly rock the branches. Surprisingly you'll find that a lot of Wilds settlements extend up into the sunlight, far away from most of the dangerous predators that stalk the forest floor. It seems that residents would prefer the dangers of falling to their deaths than the beasts that wait below, though they've certainly adapted to the risk.
TO FIND I'VE COME ALIVE by CONNOR on July 12 2018, 06:55 PM
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Research Outpost, Power Turbines
A majority of a jungle's residents tend to flourish in the canopy, and it's no different on Fragment. In the canopy most of these creatures are relatively harmless or don't have any interest in hunting down people, making it the safest place to build the majority of Lethavin's homes. Surprisingly, a city build entirely out of platforms and treehouses is rather effectively, as long as you aren't afraid of heights.
CLEAREST BLUE by A2 on July 16 2018, 01:21 AM
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Lethavin - Governing Hall, Lethavin - Residences, Lethavin - The Writhing Ivy, Lethavin - Guild Outposts
At this point, light is beginning to struggle to filter itself through the leaves, branches, and buildings. Darker than the canopy but still illuminated compared to the Undergrowth, the understory offers residents a final resting place before venturing down towards the forest floor, or otherwise provides respite for those returning. Most small beasts avoid the understory. To them, it's too unsafe.
CULLING by KURASHIKI AOI on June 2 2018, 10:35 PM
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Lethavin - Undergrowth Stocking Station, Lethavin - Storage Warehouses
Dark. Foreboding. Though most life in the Wilds lives in the canopy, they don't do so without reason, so beneath the understory where the light barely reaches lurk beasts beyond imagining. Hellbent on destroying anything it perceives as a threat, the Wilds creatures work together as a superorganism to both kill people and destroy their encroaching technology. Only the most hardened of warriors stand a chance in the undergrowth, where some folks say the danger is far greater even than that of Yggdrasil's labyrinths.
VENTILATE by LEON MAGNUS on July 18 2018, 10:42 AM
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Overgrown Trails, Luminous Thicket, Luminous Crystal Cavern, Infested Mines, Grey Marshes, Cemetery of Steel, The Consumed City
 

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The Dawn Edge Research Facility is one of the major centers of learning on Fragment. Its primary function is to study the Void and it does so with the help of an observatory and a very large, advanced telescope. The goal is to find out whatever can be found about the space Fragment seems to exist in. Additionally, the facility supports other sciences as well and promotes students from across Fragment to pursue careers here.
THOSE WHO LOVE TO SEE THE W... by KIRISHIMA AYATO on July 17 2018, 02:00 PM
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Residences, Observatory, Library, Academy
The sister establishment of Dawn Edge, this campus studies Yggdrasil. Any artifacts and data found by adventurers eventually makes it here, where the gaggle of scientists within attempt to piece together the story as best as they can. They also transmit relevant data to the Void facility and the two work very closely together to write the full scientific history of Fragment. Like Dawn Edge, students and researchers are encouraged to study and work here.
TOWER FACILITY MISSIONS by ASCENSION on February 9 2018, 09:18 PM
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Library, Residences, Academy, Center for the Development and Study of Magic
The rivers that began in the mountains eventually flow here, pooling into lakes before falling over the edge of the world into the void. These waters are especially dangerous, for they can easily pull the unwary right over the falls, never to be seen again. Strangely, the water never seems to drain completely, and if one was to follow the river to the other side of Fragment... it is pressed against the nothingness, seeming to pour from out of nowhere.
at wit's end by KURURUGI SUZAKU on July 19 2018, 10:42 AM
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Crescent Lake Falls, Void Forest
An ancient island, caught on the edge of one of Yggdrasil's stony routes and anchored in place. The island floats precariously in the habitation bubble produced by Yggdrasil, and its just as safe as anywhere else. The scientists at Dawn Edge have created bridges to get there, where the specialized and isolated ecosystem has resulted in some rather large, but harmless creatures.
this isn't the first time by KURASHIKI AOI on July 18 2018, 12:11 PM
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Shattered Woods, Lake Minul, The Highpoint
 

Forum Topics Replies Last Post Info
Miscellaneous out of character threads can be posted up here. Includes introductions, absences, and forum games, among others.
local princess finally does... by SLOPPY JOE on Today at 04:57 am
166

posts

51

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MEMBER INTRODUCTIONS, Absences
Advertise your forum here! This board is guest friendly.
GLITTER & GREASE, an an... by arae on July 19 2018, 01:26 PM
728

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First Links, Link Backs
All old in character and out of character posts can be found here. Separated into their respective categories.
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